Shaders
Level Editor Requirement:
Texture on Geometry Objects (BSP) will need to be scaleable and repositionable.
Any other effects to be applied to a texture through shaders should be detailed in the level editor pages.
Tutorials:
24 really good tutoials for XNA shaders:Linky: http://forums.xna.com/forums/t/27849.aspx
page revision: 1, last edited: 07 Dec 2009 18:32